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Player Torso Rotation to mouselook. (Diagram included)

Hey guys, I have a question for you. I'm working a FPS where your player model is visible. What I am trying to achieve is having the player model's torso (arms, upper body and head etc) rotate...

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Detaching an Animated Limb?

I have an animated spider made from cubes. If you shoot a leg, its transform.parent will be set to null, and the RigidBody component will be added. This makes the leg break off and enter the scene with...

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Move Character Limb based on Main Camera's Y Axis

I have a rigged model, and I'm attempting to make my rigged characters arm move up or down based on the camera's Y angle. When attempting to do so, the arm breaks and twists, some scary stuff. My code...

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